Dead Meat is an immersive and intense first-person shooter mobile game that features an endless zombie survival mode. This game is available on Google Play and has been enjoyed by over 110,000 users. The game boasts impressive 3D graphics that transport players to a post-apocalyptic world where they must fight to survive against hordes of undead enemies. Players can choose from a variety of weapons, including rifles, shotguns, and handguns, and must strategically use their limited resources to stay alive as long as possible.
My love for Call of Duty Zombies as a child was the main inspiration for Dead Meat. I was always drawn to the intense and strategic gameplay of fighting off waves of zombies, and I wanted to create a game that captured that same feeling of intensity and challenge. I also drew inspiration from other survival games that I had played, as I wanted to create a game that was immersive and allowed players to fully immerse themselves in the post-apocalyptic world. The result was Dead Meat, a game that combines the best of FPS and zombie survival genres into one intense and exciting experience, and I'm proud to say that it has been enjoyed by over 110,000 players.
As a solo developer of a mobile game like Dead Meat, I have had to focus on optimization and mobile-specific challenges such as touchscreen controls, limited processing power, and smaller screen sizes. This required careful attention to detail in areas such as performance optimization, user interface design, and compatibility testing. I also needed to balance gameplay mechanics and monetization while providing an enjoyable and fair experience for players. Through the use of A/B testing, I was able to gather data to fine-tune the game's difficulty, monetization strategy, and overall user experience. Despite these challenges, my commitment to creating a high-quality game has resulted in over 110,000 players enjoying Dead Meat.